In this article, you’ll find out about goto statement, how it works, and for what reason should it be maintained a strategic distance from.
In C++ programming, a goto statement is used for adjusting the typical arrangement of program execution by moving control to some other part of the program.
Syntax of goto Statement
goto label;
... .. ...
... .. ...
... .. ...
label:
statement;
... .. ...
In the syntax above, label is an identifier. When goto label; is encountered, the control of program jumps to label: and executes the code below it.
Example: goto Statement
// This program calculates the average of numbers entered by user.
// If user enters negative number, it ignores the number and
// calculates the average of number entered before it.
# include <iostream>
using namespace std;
int main()
{
float num, average, sum = 0.0;
int i, n;
cout << "Maximum number of inputs: ";
cin >> n;
for(i = 1; i <= n; ++i)
{
cout << "Enter n" << i << ": ";
cin >> num;
if(num < 0.0)
{
// Control of the program move to jump:
goto jump;
}
sum += num;
}
jump:
average = sum / (i - 1);
cout << "\nAverage = " << average;
return 0;
}
Output
Maximum number of inputs: 10
Enter n1: 2.3
Enter n2: 5.6
Enter n3: -5.6
Average = 3.95
You can write any C++ program without the use of the goto statements and is commonly viewed as a smart thought not to use them.
Reason to Avoid goto Statement
The goto statement gives power to jump to any part of program but, makes the logic of the program complex and tangled.
In modern programming, a goto statement is considered a harmful construct and a bad programming practice.
The goto statement can be replaced in most C++ programs with the use of break and continue statements.
Please feel free to give your comment if you face any difficulty here.