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C++ Pointers

C++ Pointers
C++ Pointers

C++ Pointers

In this tutorial, we will learn about pointers in C++ and their working with the help of examples.

In C++, pointers are variables that store the memory locations of different variables.

Address in C++

If we have a variable var in our program, &var will give us its location in the memory. For instance,

Example 1: Printing Variable Addresses in C++

#include <iostream>
using namespace std;

int main()
{
    // declare variables
    int var1 = 3;
    int var2 = 24;
    int var3 = 17;

    // print address of var1
    cout << "Address of var1: "<< &var1 << endl;

    // print address of var2
    cout << "Address of var2: " << &var2 << endl;

    // print address of var3
    cout << "Address of var3: " << &var3 << endl;
}

Output

Address of var1: 0x7fff5fbff8ac
Address of var2: 0x7fff5fbff8a8
Address of var3: 0x7fff5fbff8a4

Here, 0x toward the start speaks to the location is in the hexadecimal structure.

Notice that the first address varies from the second by 4 bytes and the subsequent location contrasts from the third by 4 bytes.

This is on the grounds that the size of an int variable is 4 bytes in a 64-piece framework.

Note: You may not get similar results when you run the program.


C++ Pointers

As referenced above, pointers are used to store addresses instead of values.

Here is the manner by which we can proclaim pointers.

int *pointVar;

Here, we have declared a pointer pointVar of the int type.

We can also declare pointers in the following way.

int* pointVar; // preferred syntax

Let’s take another example of declaring pointers.

int* pointVar, p;

Here, we have proclaimed a pointer pointVar and a typical variable p.

Note: The * operator is used after the data type to proclaim pointers.


Assigning Addresses to Pointers

Here is how we can assign addresses to pointers:

int* pointVar, var;
var = 5;

// assign address of var to pointVar pointer
pointVar = &var;

Here, 5 is assigned to the variable var. And, the address of var is assigned to the pointVar pointer with the code pointVar = &var.


Get the Value from the Address Using Pointers

To get the value pointed by a pointer, we use the * operator. For example

int* pointVar, var;
var = 5;

// assign address of var to pointVar
pointVar = &var;

// access value pointed by pointVar
cout << *pointVar << endl;   // Output: 5

In the above code, the location of var is allocated to pointVar. We have used the *pointVar to get the worth put away in that address.

When * is used with pointers, it’s known as the dereference operator. It works on a pointer and gives the worth pointed by the location put away in the pointer. That is, *pointVar = var.

Note: In C++, pointVar and *pointVar is completely different. We cannot do something like *pointVar = &var;


Example 2: Working of C++ Pointers

#include <iostream>
using namespace std;
int main() {
    int var = 5;

    // declare pointer variable
    int* pointVar;

    // store address of var
    pointVar = &var;

    // print value of var
    cout << "var = " << var << endl;

    // print address of var
    cout << "Address of var (&var) = " << &var << endl
         << endl;

    // print pointer pointVar
    cout << "pointVar = " << pointVar << endl;

    // print the content of the address pointVar points to
    cout << "Content of the address pointed to by pointVar (*pointVar) = " << *pointVar << endl;
    
    return 0;
}

Output

var = 5
Address of var (&var) = 0x61ff08

pointVar = 0x61ff08
Content of the address pointed to by pointVar (*pointVar) = 5

Changing Value Pointed by Pointers

If pointVar points to the address of var, we can change the value of var by using *pointVar.

For example,

int var = 5;
int* pointVar;

// assign address of var
pointVar = &var;

// change value at address pointVar
*pointVar = 1;

cout << var << endl; // Output: 1

Here, pointVar and &var have the same address, the value of var will also be changed when *pointVar is changed.


Example 3: Changing Value Pointed by Pointers

#include <iostream>
using namespace std;
int main() {
    int var = 5;
    int* pointVar;

    // store address of var
    pointVar = &var;

    // print var
    cout << "var = " << var << endl;

    // print *pointVar
    cout << "*pointVar = " << *pointVar << endl
         << endl;

    cout << "Changing value of var to 7:" << endl;

    // change value of var to 7
    var = 7;

    // print var
    cout << "var = " << var << endl;

    // print *pointVar
    cout << "*pointVar = " << *pointVar << endl
         << endl;

    cout << "Changing value of *pointVar to 16:" << endl;

    // change value of var to 16
    *pointVar = 16;

    // print var
    cout << "var = " << var << endl;

    // print *pointVar
    cout << "*pointVar = " << *pointVar << endl;
    return 0;
}

Output

var = 5
*pointVar = 5

Changing value of var to 7:
var = 7
*pointVar = 7

Changing value of *pointVar to 16:
var = 16
*pointVar = 16

Common mistakes when working with pointers

Suppose, we want a pointer varPoint to point to the address of var. Then,

int var, *varPoint;

// Wrong! 
// varPoint is an address but var is not
varPoint = var;

// Wrong!
// &var is an address
// *varPoint is the value stored in &var
*varPoint = &var;

// Correct! 
// varPoint is an address and so is &var
varPoint = &var;

 // Correct!
// both *varPoint and var are values
*varPoint = var;

Thanks for watching! We hope you found this tutorial helpful and we would love to hear your feedback in the Comments section below. And show us what you’ve learned by sharing your photos and creative projects with us.

salman khan

Written by worldofitech

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